Holy Worlds Christian Forum
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What is Essence??
https://holyworlds.org/fantasy/viewtopic.php?f=24&t=138
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Author:  Neil of Erk [ Thu Dec 10, 2009 9:39 pm ]
Post subject:  Re: What is Essence??

I'll have to post an essence soon, I guess! :o

Author:  Enjolras [ Fri Dec 11, 2009 10:56 am ]
Post subject:  Re: What is Essence??

Neil of Erk wrote:
I'll have to post an essence soon, I guess! :o


Yup. :)

Author:  dfj4tlkjdlkjv458f [ Sat Jun 12, 2010 12:57 pm ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

Neil of Erk wrote:
About Elements, in you sister's posts, is she placing reference-Elements inside of single quotation marks instead of parentheses? If so, then I think I've figured Elements out as well!


OK, I just thought I had figured most of this stuff out when along comes Neil...of Erk, and totally messes me up! :D Thanks a lot! What are reference-elements? Are they a reference from another part of the essence into another? How do you write them? Single quotation marks?

eruheran

P.S. If I'm using this system of White Raven's and her mom's:
SUBJECT
ASPECT {Qualifier [Characteristic (metaphor)]}

Where does a reference element come in? I thought metaphors were supposed to be in parentheses? Aaargh! ;)

P.S.S. Colors look really nice on this forum theme, Jay! :D

Author:  Enjolras [ Sat Jun 12, 2010 6:13 pm ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

A reference element isn't really that important, especially when you are just beginning. Basically it is a type of metaphor. :)

Author:  Evening L. Aspen [ Sat Jun 12, 2010 8:10 pm ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

I think I've got an idea of what a reference metaphor is, but could you explain it?

I've been wondering if there is a way to designate factual elements from metaphorical elements in my essence maps. (If not, I'll make up my own. :D) Basically, I'm looking for a way to store factual information alongside metaphorical information in the same essence map, with some way of visually distinguishing between the two. Is this what reference metaphors are used for?

~ Evensong

Author:  Enjolras [ Sat Jun 12, 2010 8:47 pm ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

Evening L. Aspen wrote:
I think I've got an idea of what a reference metaphor is, but could you explain it?

I've been wondering if there is a way to designate factual elements from metaphorical elements in my essence maps. (If not, I'll make up my own. :D) Basically, I'm looking for a way to store factual information alongside metaphorical information in the same essence map, with some way of visually distinguishing between the two. Is this what reference metaphors are used for?

~ Evensong


Wellll.... you got two things there. Reference metaphors are referring to something not described in the essence map, like a location, person, movie, song, picture, etc.

What you want is actually something that we implemented in ECSS++, called keywords. :)

Author:  Evening L. Aspen [ Sun Jun 13, 2010 4:33 am ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

Ah... I guess I've got to learn about these keyword thingies. Thanks for clarifying. :D

~ Evensong

Author:  Enjolras [ Sun Jun 13, 2010 7:02 am ]
Post subject:  Re: What is Essence?? (BASIC ESSENCE)

Evening L. Aspen wrote:
Ah... I guess I've got to learn about these keyword thingies. Thanks for clarifying. :D

~ Evensong


You can use them now by including them as the content of an element and embedding it into the attribute that you are wanting to specify. Like so:

Breath {

[<CONCRETE> <a harsh desert wind>]
[<ABSTRACT> <black/putrefied red>]
[<ALLEGORICAL> <scraping the foundations from beneath a temple>]

}

Those are the three keywords that do what you are talking about. There is a special place for using them like that in ECSS++ that isn't in ECSSbasic, but that is how you can use them with what you have.

Basically you wrap both in a bare attribute (as in it has no name) so that they are siblings, and then put the two elements next to each other so that the keyword only affects the particular element that it should.

Did that make sense?

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